← Rounds

dys_silo
Scoreboard
Click a player to see their kills by weapon. Bars show what each stat is made of - hover a segment to light up that weapon or scoring type everywhere on the page. “Time in round” is each player’s first join – last leave: players listed together may have been in the round hours apart.
| Player | Team | Time in round | Points | Kills | Deaths |
|---|---|---|---|---|---|
| Punk4 players | 160 | 36 | 26 | ||
| ▸ | Punk | – · 12m | 78 | 17 | 9 |
| ▸ | Punk | – · 12m | 68 | 3 | 6 |
| ▸ | Punk | – · 12m | 14 | 16 | 11 |
| Punk | – · 8s | 0 | 0 | 0 | |
| Corp4 players | 19 | 25 | 39 | ||
| ▸ | Corp | – · 12m | 19 | 7 | 13 |
| ▸ | Corp | – · 4m | 0 | 4 | 3 |
| ▸ | Corp | – · 12m | 0 | 8 | 12 |
| ▸ | Corp | – · 12m | 0 | 6 | 11 |
Objectives captured
| Time | Player | Objective |
|---|---|---|
| 4m | Ricardo_estep:ESP:VK! | Capture Internal Spawn |
| 5m | Ricardo_estep:ESP:VK! | Reroute Power To Control Room |
| 12m | Ricardo_estep:ESP:VK! | Launch Missile |
Kill matrix
Rows = killer, columns = victim. Click a cell for the weapon breakdown.
| Killer \ Victim | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
|---|---|---|---|---|---|---|---|---|
| 1. Cokie | · | · | · | 8 | 1 | 5 | 3 | |
| 2. Ricardo_estep:ESP:VK! | · | · | · | · | · | 1 | 2 | |
| 3. xx | · | · | · | 4 | 1 | 5 | 6 | |
| 4. Blank | · | · | · | · | · | · | · | |
| 5. Drowsorcerer1 | 2 | 1 | 4 | · | · | · | · | |
| 6. alpha | 1 | 1 | 2 | · | · | · | · | |
| 7. Fluffy Destroyer | 4 | 1 | 3 | · | · | · | · | |
| 8. Buff M249 | 1 | 3 | 2 | · | · | · | · |
Weapons used
Hover a weapon to light up its kills across the page.
- Assault Rifle15
- Minigun13
- MK-808 Rifle12
- Machine Pistol5
- Basilisk4
- Katana (Light)2
- Tesla Rifle2
- Unknown1
- Leg Boosters1
- Frag Grenade1
- Katana (Medium)1
- Fatman Fist1
- Smartlock Pistols1
- Bolt Gun1
- Cortex Bomb1
4 suicides this round — self-inflicted deaths are labeled “Suicide” on the scoreboard and not counted as weapon kills.
Kill map
Where each kill happened. Dots mark the killer, colored by team; a faint line points to the victim. Hover a dot for details.

No positioned kills on this floor.