← Rounds
dys_silo_tek5
Scoreboard
Click a player to see their kills by weapon. Bars show what each stat is made of - hover a segment to light up that weapon or scoring type everywhere on the page. “Time in round” is each player’s first join – last leave: players listed together may have been in the round hours apart.
| Player | Team | Time in round | Points | Kills | Deaths |
|---|---|---|---|---|---|
| Corp6 players | 423 | 118 | 142 | ||
| ▸ | Corp | – · 19m | 86 | 26 | 19 |
| ▸ | Corp | – · 19m | 86 | 22 | 19 |
| ▸ | Corp | – · 19m | 84 | 17 | 22 |
| ▸ | Corp | – · 19m | 82 | 20 | 25 |
| ▸ | Corp | – · 19m | 44 | 17 | 32 |
| ▸ | Corp | – · 19m | 41 | 16 | 25 |
| Punk7 players | 361 | 120 | 116 | ||
| ▸ | Punk | – · 19m | 84 | 27 | 19 |
| ▸ | Punk | – · 19m | 82 | 2 | 12 |
| ▸ | Punk | – · 19m | 73 | 34 | 20 |
| ▸ | Punk | – · 17m | 71 | 27 | 22 |
| ▸ | Punk | – · 19m | 46 | 8 | 13 |
| Punk | – · 4m | 5 | 0 | 4 | |
| ▸ | Punk | – · 19m | 0 | 22 | 26 |
Objectives captured
| Time | Player | Objective |
|---|---|---|
| 2m | Shroud Leopard | Capture Internal Spawn |
| 4m | twincannon | Reroute Power To Control Room |
| 4m | Blank | Maintain Power Routing |
| 5m | CASE | Reroute Power To Control Room |
| 7m | (duck*)cartesianBear | Maintain Power Routing |
| 9m | CASE | Reroute Power To Control Room |
| 10m | Sticky Jim | Maintain Power Routing |
| 10m | CASE | Reroute Power To Control Room |
| 12m | Sticky Jim | Maintain Power Routing |
| 12m | CASE | Reroute Power To Control Room |
| 13m | Blank | Maintain Power Routing |
| 14m | CASE | Reroute Power To Control Room |
| 14m | Blank | Maintain Power Routing |
| 18m | Shroud Leopard | Reroute Power To Control Room |
| 19m | (duck*)cartesianBear | Maintain Power Routing |
Kill matrix
Rows = killer, columns = victim. Click a cell for the weapon breakdown.
| Killer \ Victim | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1. muted | · | · | 1 | · | · | · | 4 | 3 | 6 | 4 | 3 | 6 | |
| 2. CASE | · | · | · | · | · | · | 1 | · | · | 1 | · | · | |
| 3. QETC | · | · | · | · | · | 1 | 3 | 6 | 4 | 8 | 5 | 7 | |
| 4. Buff M249 | · | · | · | · | · | · | 2 | 4 | 7 | 4 | 8 | 2 | |
| 5. Shroud Leopard | · | 1 | · | · | · | · | 1 | 1 | 1 | 1 | 2 | 1 | |
| 6. Rey | · | · | · | · | · | · | · | · | · | · | · | · | |
| 7. twincannon | · | · | · | · | · | · | 2 | 3 | · | 7 | 6 | 4 | |
| 8. atomy | 6 | 1 | 3 | 1 | 6 | · | 5 | · | · | · | 2 | 2 | |
| 9. friendly fascist | 3 | 3 | 3 | 3 | 1 | 2 | 6 | 1 | · | · | · | · | |
| 10. (duck*)cartesianBear | 4 | 1 | 3 | 3 | 2 | 1 | 2 | · | · | · | 1 | · | |
| 11. Sticky Jim | 2 | 2 | 1 | 7 | 2 | · | 4 | 1 | · | · | 1 | · | |
| 12. Blank | 3 | 3 | 3 | 1 | 1 | 1 | 3 | 2 | · | · | · | · | |
| 13. Snoopkirby | 1 | 1 | 4 | 3 | 1 | · | 5 | · | 1 | · | · | · |
Weapons used
Hover a weapon to light up its kills across the page.
- MK-808 Rifle44
- Bolt Gun42
- Tesla Rifle33
- Basilisk26
- Laser Rifle22
- Assault Rifle18
- Grenade Launcher14
- Machine Pistol10
- Rocket Launcher6
- Unknown5
- Frag Grenade4
- Katana (Medium)4
- Cortex Bomb3
- Spider Grenade2
- Katana (Light)2
- Shotgun2
- Fatman Fist1
20 suicides this round — self-inflicted deaths are labeled “Suicide” on the scoreboard and not counted as weapon kills.
Kill map
No map view available for dys_silo_tek5.