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← Rounds

dys_undermine

– ~ (inferred)~16m (inferred)

Scoreboard

Click a player to see their kills by weapon. Bars show what each stat is made of - hover a segment to light up that weapon or scoring type everywhere on the page. “Time in round” is each player’s first join – last leave: players listed together may have been in the round hours apart.

PlayerTeamTime in roundPointsKillsDeaths
Punk12 players000
RurachPunk – · 15m
0
0
0
IchigoPunk – · 2m
0
0
0
[Hunter] ReboundPunk – · 6m
0
0
0
???Punk – · 15m
0
0
0
DDTPunk – · 1m
0
0
0
RokPunk – · 15m
0
0
0
(1)unnamedPunk – · 3m
0
0
0
R0liPunk – · 2m
0
0
0
MoRal_BoyPunk – · 13m
0
0
0
-=Shpak86=-Punk – · 15m
0
0
0
MikPunk – · 8m
0
0
0
???????Punk – · 15m
0
0
0
Corp12 players000
soongCorp – · 15m
0
0
0
??Corp – · 15m
0
0
0
SISEMCorp – · 15m
0
0
0
slugsheadCorp – · 15m
0
0
0
StingerCorp – · 9m
0
0
0
(1)unnamedCorp – · 16s
0
0
0
let it beCorp – · 2m
0
0
0
[Hunter] ReboundCorp – · 5m
0
0
0
WarragulCorp – · 15m
0
0
0
MutuCorp – · 12m
0
0
0
unnamedCorp – · 1m
0
0
0
lljk:// PantherModern01Corp – · 3m
0
0
0

Kill matrix

Rows = killer, columns = victim. Click a cell for the weapon breakdown.

Killer \ Victim12345678910111213141516171819202122
1. Rurach·····················
2. Ichigo·····················
3. [Hunter] Rebound·····················
4. ???·····················
5. DDT·····················
6. Rok·····················
7. (1)unnamed·····················
8. R0li·····················
9. MoRal_Boy·····················
10. -=Shpak86=-·····················
11. Mik·····················
12. ???????·····················
13. soong·····················
14. ??·····················
15. SISEM·····················
16. slugshead·····················
17. Stinger·····················
18. let it be·····················
19. Warragul·····················
20. Mutu·····················
21. unnamed·····················
22. lljk:// PantherModern01·····················

Weapons used

Hover a weapon to light up its kills across the page.

No weapon kills recorded this round.

Kill map

Where each kill happened. Dots mark the killer, colored by team; a faint line points to the victim. Hover a dot for details.

dys_undermine overview

No positioned kills on this floor.