← Rounds

dys_assemble

Feb 8, 2009, 1:21 PM – ~1:42 PM (inferred)G??? Dystopia Version 1.2~20m (inferred)

Scoreboard

Click a player to see their kills by weapon. Bars show what each stat is made of - hover a segment to light up that weapon or scoring type everywhere on the page. “Time in round” is each player’s first join – last leave: players listed together may have been in the round hours apart.

PlayerTeamTime in roundPointsKillsDeaths
Punk10 players1795562
HiJiNPunk1:22 PM1:42 PM · 20m
65
25
17
SylvanBloodPunk1:22 PM1:42 PM · 20m
40
5
5
BartulfPunk1:22 PM1:42 PM · 20m
24
9
12
ShaarPunk1:26 PM1:42 PM · 15m
22
4
11
bitchPunk1:24 PM1:42 PM · 17m
20
10
10
JOSEPunk1:36 PM1:42 PM · 5m
5
1
4
nkzPunk1:22 PM1:24 PM · 1m
4
1
1
D.T tulosPunk1:34 PM1:36 PM · 1m
0
0
1
JigSaWPunk1:22 PM1:23 PM · 1m
0
0
1
SunnyNightPunk1:41 PM1:42 PM · 1m
-1
0
0
Corp10 players1386069
TTabiCorp1:22 PM1:42 PM · 20m
35
21
13
Ex6TenZCorp1:22 PM1:42 PM · 20m
30
13
15
elsaCorp1:23 PM1:42 PM · 17m
26
11
11
JigSaWCorp1:23 PM1:36 PM · 13m
18
9
7
????Corp1:22 PM1:42 PM · 20m
14
2
12
( *Corp1:33 PM1:42 PM · 8m
11
2
6
D.T tulosCorp1:37 PM1:42 PM · 5m
3
1
3
ElectricBlueCorp1:37 PM1:42 PM · 4m
1
1
2
Mr.PoopsocksCorp1:41 PM1:42 PM · 21s
0
0
0
SatanicBunny[DysFin]Corp1:22 PM1:22 PM · 31s
0
0
0

Kill matrix

Rows = killer, columns = victim. Click a cell for the weapon breakdown.

Killer \ Victim123456789101112131415161718
1. HiJiN·················
2. SylvanBlood·················
3. Bartulf·················
4. Shaar·················
5. bitch·················
6. JOSE·················
7. nkz·················
8. D.T tulos·················
9. JigSaW·················
10. SunnyNight·················
11. Tabi·················
12. Ex6TenZ·················
13. elsa·················
14. ???·················
15. ( *·················
16. ElectricBlue·················
17. Mr.Poopsocks·················
18. SatanicBunny[DysFin]·················

Weapons used

Hover a weapon to light up its kills across the page.

No weapon kills recorded this round.

Kill map

Where each kill happened. Dots mark the killer, colored by team; a faint line points to the victim. Hover a dot for details.

dys_assemble overview

No positioned kills on this floor.