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dys_assemble

– ~ (inferred)Sludge Factory |66tic|Chicago|~20m (inferred)

Scoreboard

Click a player to see their kills by weapon. Bars show what each stat is made of - hover a segment to light up that weapon or scoring type everywhere on the page. “Time in round” is each player’s first join – last leave: players listed together may have been in the round hours apart.

PlayerTeamTime in roundPointsKillsDeaths
Punk12 players000
big daddyPunk – · 3m
0
0
0
[PA]YoshuaPunk – · 5m
0
0
0
sHruumPunk – · 15m
0
0
0
oldredacePunk – · 11m
0
0
0
X41Punk – · 19m
0
0
0
Internet Hate Machine : BeefPunk – · 11m
0
0
0
Leary BiscuitPunk – · 19m
0
0
0
[LLJK]YASDPunk – · 9s
0
0
0
DestroPunk – · 16m
0
0
0
TicklesPunk – · 19m
0
0
0
MyschefPunk – · 11m
0
0
0
JackHoffPunk – · 19m
0
0
0
Corp10 players000
SniperGuyyCorp – · 10s
0
0
0
Rylex SteeleCorp – · 19m
0
0
0
NyarlathotepCorp – · 19m
0
0
0
FodderCorp – · 15m
0
0
0
VelocityCorp – · 19m
0
0
0
ZhiyanCorp – · 19m
0
0
0
GeocornCorp – · 19m
0
0
0
The toaster toast toastCorp – · 19m
0
0
0
SlixCorp – · 18m
0
0
0
oldredaceCorp – · 4m
0
0
0

Kill matrix

Rows = killer, columns = victim. Click a cell for the weapon breakdown.

Killer \ Victim123456789101112131415161718192021
1. big daddy····················
2. [PA]Yoshua····················
3. sHruum····················
4. oldredace····················
5. X41····················
6. Internet Hate Machine : Beef····················
7. Leary Biscuit····················
8. [LLJK]YASD····················
9. Destro····················
10. Tickles····················
11. Myschef····················
12. JackHoff····················
13. SniperGuyy····················
14. Rylex Steele····················
15. Nyarlathotep····················
16. Fodder····················
17. Velocity····················
18. Zhiyan····················
19. Geocorn····················
20. The toaster toast toast····················
21. Slix····················

Weapons used

Hover a weapon to light up its kills across the page.

No weapon kills recorded this round.

Kill map

Where each kill happened. Dots mark the killer, colored by team; a faint line points to the victim. Hover a dot for details.

dys_assemble overview

No positioned kills on this floor.