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dys_cybernetic

– ~ (inferred)TrinityGames.net Official Dystopia Server [CHI-02]~20m (inferred)

Scoreboard

Click a player to see their kills by weapon. Bars show what each stat is made of - hover a segment to light up that weapon or scoring type everywhere on the page. “Time in round” is each player’s first join – last leave: players listed together may have been in the round hours apart.

PlayerTeamTime in roundPointsKillsDeaths
Punk10 players000
EatABulletPunk – · 19m
0
0
0
(2)unnamedPunk – · 3m
0
0
0
xKPunk – · 14m
0
0
0
RandomGuyPunk – · 20m
0
0
0
NiFTyPunk – · 20m
0
0
0
MaxdragonPunk – · 19m
0
0
0
Cpt. ObliviousPunk – · 20m
0
0
0
ostr4konPunk – · 20m
0
0
0
sandmanPunk – · 20m
0
0
0
wei1Punk – · 20m
0
0
0
Corp11 players000
chazCorp – · 20m
0
0
0
Metal JackCorp – · 20m
0
0
0
=(eG)=™ Sharp_ShooterCorp – · 20m
0
0
0
nickCorp – · 20m
0
0
0
unnamedCorp – · 8m
0
0
0
RoboCorp – · 20m
0
0
0
MyrmidonCorp – · 20m
0
0
0
SymCorp – · 20m
0
0
0
EvilLordBananaCorp – · 3m
0
0
0
Leary BiscuitCorp – · 18m
0
0
0
PlatyCorp – · 1m
0
0
0

Kill matrix

Rows = killer, columns = victim. Click a cell for the weapon breakdown.

Killer \ Victim123456789101112131415161718192021
1. EatABullet····················
2. (2)unnamed····················
3. xK····················
4. RandomGuy····················
5. NiFTy····················
6. Maxdragon····················
7. Cpt. Oblivious····················
8. ostr4kon····················
9. sandman····················
10. wei1····················
11. chaz····················
12. Metal Jack····················
13. =(eG)=™ Sharp_Shooter····················
14. nick····················
15. unnamed····················
16. Robo····················
17. Myrmidon····················
18. Sym····················
19. EvilLordBanana····················
20. Leary Biscuit····················
21. Platy····················

Weapons used

Hover a weapon to light up its kills across the page.

No weapon kills recorded this round.

Kill map

Where each kill happened. Dots mark the killer, colored by team; a faint line points to the victim. Hover a dot for details.

dys_cybernetic overview

No positioned kills on this floor.