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dys_fortress

– ~ (inferred)[JP]Aichi Dystopia Tactical Combat~20m (inferred)

Scoreboard

Click a player to see their kills by weapon. Bars show what each stat is made of - hover a segment to light up that weapon or scoring type everywhere on the page. “Time in round” is each player’s first join – last leave: players listed together may have been in the round hours apart.

PlayerTeamTime in roundPointsKillsDeaths
Punk11 players000
OzouniPunk – · 19m
0
0
0
Puri_KumaPunk – · 18m
0
0
0
(1)unnamedPunk – · 19m
0
0
0
mistPunk – · 19m
0
0
0
dendPunk – · 10m
0
0
0
????Punk – · 19m
0
0
0
BosuketeNPunk – · 19m
0
0
0
HiJiNPunk – · 19m
0
0
0
nkmmPunk – · 7m
0
0
0
( *Punk – · 19m
0
0
0
Jumping DeathPunk – · 11m
0
0
0
Corp15 players000
JeffbobCorp – · 3m
0
0
0
KiLl3RbAnAnA RAWRCorp – · 15m
0
0
0
[TW]ThomasCorp – · 13m
0
0
0
KhadaCorp – · 10m
0
0
0
CalliopeCorp – · 19m
0
0
0
(4)unnamedCorp – · 1m
0
0
0
MidNight | BloodCorp – · 6m
0
0
0
CierinCorp – · 19m
0
0
0
[Rage]HeraceyCorp – · 19m
0
0
0
dendCorp – · 9m
0
0
0
Rain soundCorp – · 19m
0
0
0
??<#dcfps>Corp – · 1m
0
0
0
TCP/IPCorp – · 19m
0
0
0
<Hazza>Corp – · 19m
0
0
0
Puri_KumaCorp – · 1m
0
0
0

Kill matrix

Rows = killer, columns = victim. Click a cell for the weapon breakdown.

Killer \ Victim123456789101112131415161718192021222324
1. Ozouni·······················
2. Puri_Kuma·······················
3. (1)unnamed·······················
4. mist·······················
5. dend·······················
6. ???·······················
7. BosuketeN·······················
8. HiJiN·······················
9. nkmm·······················
10. ( *·······················
11. Jumping Death·······················
12. Jeffbob·······················
13. KiLl3RbAnAnA RAWR·······················
14. [TW]Thomas·······················
15. Khada·······················
16. Calliope·······················
17. (4)unnamed·······················
18. MidNight | Blood·······················
19. Cierin·······················
20. [Rage]Heracey·······················
21. Rain sound·······················
22. ??<#dcfps>·······················
23. TCP/IP·······················
24. <Hazza>·······················

Weapons used

Hover a weapon to light up its kills across the page.

No weapon kills recorded this round.

Kill map

Where each kill happened. Dots mark the killer, colored by team; a faint line points to the victim. Hover a dot for details.

dys_fortress overview

No positioned kills on this floor.