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dys_cybernetic

– ~ (inferred)[JP]Aichi Dystopia Tactical Combat~20m (inferred)

Scoreboard

Click a player to see their kills by weapon. Bars show what each stat is made of - hover a segment to light up that weapon or scoring type everywhere on the page. “Time in round” is each player’s first join – last leave: players listed together may have been in the round hours apart.

PlayerTeamTime in roundPointsKillsDeaths
Punk12 players000
OrphanPunk – · 15m
0
0
0
cubePunk – · 20m
0
0
0
JaydenPunk – · 20m
0
0
0
SirMotorPunk – · 20m
0
0
0
?AocXieZ?Punk – · 16m
0
0
0
Mz`ZPunk – · 14m
0
0
0
mokePunk – · 20m
0
0
0
hiyokoPunk – · 3m
0
0
0
[SGA]DarkCynderPunk – · 20m
0
0
0
:DPunk – · 4m
0
0
0
shock_atPunk – · 3m
0
0
0
Ark | M.Punk – · 12m
0
0
0
Corp14 players000
Mz`ZCorp – · 5m
0
0
0
:DCorp – · 3m
0
0
0
nkmmCorp – · 20m
0
0
0
SG|KaiCorp – · 11m
0
0
0
LhowonCorp – · 12m
0
0
0
SasoriCorp – · 6m
0
0
0
TindalosCorp – · 20m
0
0
0
neoBubCorp – · 19m
0
0
0
TongCorp – · 20m
0
0
0
(1)unnamedCorp – · 17m
0
0
0
imoCorp – · 20m
0
0
0
Ark | M.Corp – · 6m
0
0
0
magCorp – · 4m
0
0
0
?AocXieZ?Corp – · 3m
0
0
0

Kill matrix

Rows = killer, columns = victim. Click a cell for the weapon breakdown.

Killer \ Victim12345678910111213141516171819202122
1. Orphan·····················
2. cube·····················
3. Jayden·····················
4. SirMotor·····················
5. ?AocXieZ?·····················
6. Mz`Z·····················
7. moke·····················
8. hiyoko·····················
9. [SGA]DarkCynder·····················
10. :D·····················
11. shock_at·····················
12. Ark | M.·····················
13. nkmm·····················
14. SG|Kai·····················
15. Lhowon·····················
16. Sasori·····················
17. Tindalos·····················
18. neoBub·····················
19. Tong·····················
20. (1)unnamed·····················
21. imo·····················
22. mag·····················

Weapons used

Hover a weapon to light up its kills across the page.

No weapon kills recorded this round.

Kill map

Where each kill happened. Dots mark the killer, colored by team; a faint line points to the victim. Hover a dot for details.

dys_cybernetic overview

No positioned kills on this floor.