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← Rounds

dys_broadcast

– ~ (inferred)Twofish~12m (inferred)

Scoreboard

Click a player to see their kills by weapon. Bars show what each stat is made of - hover a segment to light up that weapon or scoring type everywhere on the page. “Time in round” is each player’s first join – last leave: players listed together may have been in the round hours apart.

PlayerTeamTime in roundPointsKillsDeaths
Punk10 players000
LucidPunk – · 12m
0
0
0
MizzrymPunk – ~ · ~8m (inferred)
0
0
0
RavenwolFPunk – ~ · ~3m (inferred)
0
0
0
SpittinglamaPunk – ~ · ~2m (inferred)
0
0
0
George TakeiPunk – ~ (inferred)
0
0
0
NeonPunk – · 11m
0
0
0
[LLJK]YASDPunk – ~ · ~8m (inferred)
0
0
0
Frank West, PhotojournalistPunk – ~ · ~6m (inferred)
0
0
0
Jay KaosPunk – ~ (inferred)
0
0
0
LemonSquarePunk – ~ · ~8m (inferred)
0
0
0
Corp10 players000
DKnightJCorp – ~ (inferred)
0
0
0
RedeyezCorp – ~ · ~9m (inferred)
0
0
0
mysticalfrysCorp – ~ · ~8m (inferred)
0
0
0
SnH.magCorp – ~ (inferred)
0
0
0
SnH.FatkidCorp – ~ (inferred)
0
0
0
RavenwolFCorp – · 5m
0
0
0
CarmineCorp – ~ (inferred)
0
0
0
zelkCorp – ~ · ~2m (inferred)
0
0
0
SerpentofSetCorp – ~ · ~11m (inferred)
0
0
0
LeeroyCorp – ~ · ~8m (inferred)
0
0
0

Kill matrix

Rows = killer, columns = victim. Click a cell for the weapon breakdown.

Killer \ Victim12345678910111213141516171819
1. Lucid··················
2. Mizzrym··················
3. RavenwolF··················
4. Spittinglama··················
5. George Takei··················
6. Neon··················
7. [LLJK]YASD··················
8. Frank West, Photojournalist··················
9. Jay Kaos··················
10. LemonSquare··················
11. DKnightJ··················
12. Redeyez··················
13. mysticalfrys··················
14. SnH.mag··················
15. SnH.Fatkid··················
16. Carmine··················
17. zelk··················
18. SerpentofSet··················
19. Leeroy··················

Weapons used

Hover a weapon to light up its kills across the page.

No weapon kills recorded this round.

Kill map

Where each kill happened. Dots mark the killer, colored by team; a faint line points to the victim. Hover a dot for details.

dys_broadcast overview

No positioned kills on this floor.