← Rounds

dys_assemble

– ~ (inferred)Dystopia~25m (inferred)

Scoreboard

Click a player to see their kills by weapon. Bars show what each stat is made of - hover a segment to light up that weapon or scoring type everywhere on the page. “Time in round” is each player’s first join – last leave: players listed together may have been in the round hours apart.

PlayerTeamTime in roundPointsKillsDeaths
Punk12 players000
ChimpyEvansPunk · 25m
0
0
0
SnowyPunk · 25m
0
0
0
TimTimPunk · 25m
0
0
0
unnamedPunk · 7m
0
0
0
SamiurPunk · 25m
0
0
0
NarutoPunk · 6m
0
0
0
TomahopalusPunk · 17m
0
0
0
mr. bubblesPunk · 25m
0
0
0
apleks therootPunk · 24m
0
0
0
BryanthelionPunk · 25m
0
0
0
[H2V] SexyTimePunk · 15m
0
0
0
nightshadowzPunk · 25m
0
0
0
Corp10 players000
PunkcutCorp · 25m
0
0
0
ZukCorp · 25m
0
0
0
SiamCorp · 25m
0
0
0
FrogCorp · 25m
0
0
0
Five AlarmCorp · 24m
0
0
0
LeprikhanCorp · 25m
0
0
0
[A][GU]KoreanCorp · 25m
0
0
0
SerialCorp · 25m
0
0
0
JoshCorp · 25m
0
0
0
PattyDaPlayerCorp · 24m
0
0
0

Kill matrix

Rows = killer, columns = victim. Click a cell for the weapon breakdown.

Killer \ Victim12345678910111213141516171819202122
1. ChimpyEvans·····················
2. Snowy·····················
3. TimTim·····················
4. unnamed·····················
5. Samiur·····················
6. Naruto·····················
7. Tomahopalus·····················
8. mr. bubbles·····················
9. apleks theroot·····················
10. Bryanthelion·····················
11. [H2V] SexyTime·····················
12. nightshadowz·····················
13. Punkcut·····················
14. Zuk·····················
15. Siam·····················
16. Frog·····················
17. Five Alarm·····················
18. Leprikhan·····················
19. [A][GU]Korean·····················
20. Serial·····················
21. Josh·····················
22. PattyDaPlayer·····················

Weapons used

Hover a weapon to light up its kills across the page.

No weapon kills recorded this round.

Kill map

Where each kill happened. Dots mark the killer, colored by team; a faint line points to the victim. Hover a dot for details.

dys_assemble overview

No positioned kills on this floor.