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← Rounds

dys_cybernetic

– ~ (inferred)[____Skul`Shock Dystopia____]~24m (inferred)

Scoreboard

Click a player to see their kills by weapon. Bars show what each stat is made of - hover a segment to light up that weapon or scoring type everywhere on the page. “Time in round” is each player’s first join – last leave: players listed together may have been in the round hours apart.

PlayerTeamTime in roundPointsKillsDeaths
Punk11 players000
??? ?? ??????Punk – · 7m
0
0
0
Dead ZombiePunk – · 13m
0
0
0
RottedGunPunk – · 24m
0
0
0
Rule`Punk – · 21m
0
0
0
luoPunk – · 9m
0
0
0
unnamedPunk – · 24m
0
0
0
WheelmusPrimalPunk – · 42s
0
0
0
Commander ClawPunk – · 18m
0
0
0
krysisPunk – · 24m
0
0
0
SniperGuyyPunk – · 18m
0
0
0
knr!Punk – · 8m
0
0
0
Corp11 players000
(1)unnamedCorp – · 14m
0
0
0
keindbuddCorp – · 24m
0
0
0
Dead ZombieCorp – · 10m
0
0
0
S&MCorp – · 24m
0
0
0
OlD sKewL SoLDuRR`Corp – · 23m
0
0
0
THE TriggaHappyCorp – · 5m
0
0
0
BulletHoleCorp – · 28s
0
0
0
SvarrCorp – · 24m
0
0
0
WhiteknightCorp – · 1m
0
0
0
DoggyCorp – · 24m
0
0
0
kanore&!Corp – · 23m
0
0
0

Kill matrix

Rows = killer, columns = victim. Click a cell for the weapon breakdown.

Killer \ Victim123456789101112131415161718192021
1. ??? ?? ??????····················
2. Dead Zombie····················
3. RottedGun····················
4. Rule`····················
5. luo····················
6. unnamed····················
7. WheelmusPrimal····················
8. Commander Claw····················
9. krysis····················
10. SniperGuyy····················
11. knr!····················
12. (1)unnamed····················
13. keindbudd····················
14. S&M····················
15. OlD sKewL SoLDuRR`····················
16. THE TriggaHappy····················
17. BulletHole····················
18. Svarr····················
19. Whiteknight····················
20. Doggy····················
21. kanore&!····················

Weapons used

Hover a weapon to light up its kills across the page.

No weapon kills recorded this round.

Kill map

Where each kill happened. Dots mark the killer, colored by team; a faint line points to the victim. Hover a dot for details.

dys_cybernetic overview

No positioned kills on this floor.