← Rounds

dys_cybernetic

– ~ (inferred)[____Skul`Shock Dystopia____]~24m (inferred)

Scoreboard

Click a player to see their kills by weapon. Bars show what each stat is made of - hover a segment to light up that weapon or scoring type everywhere on the page. “Time in round” is each player’s first join – last leave: players listed together may have been in the round hours apart.

PlayerTeamTime in roundPointsKillsDeaths
Punk11 players000
luoPunk · 9m
0
0
0
unnamedPunk · 24m
0
0
0
WheelmusPrimalPunk · 42s
0
0
0
Commander ClawPunk · 18m
0
0
0
krysisPunk · 24m
0
0
0
SniperGuyyPunk · 18m
0
0
0
knr!Punk · 8m
0
0
0
??? ?? ??????Punk · 7m
0
0
0
Dead ZombiePunk · 13m
0
0
0
RottedGunPunk · 24m
0
0
0
Rule`Punk · 21m
0
0
0
Corp11 players000
THE TriggaHappyCorp · 5m
0
0
0
BulletHoleCorp · 28s
0
0
0
SvarrCorp · 24m
0
0
0
WhiteknightCorp · 1m
0
0
0
DoggyCorp · 24m
0
0
0
kanore&!Corp · 23m
0
0
0
(1)unnamedCorp · 14m
0
0
0
keindbuddCorp · 24m
0
0
0
Dead ZombieCorp · 10m
0
0
0
S&MCorp · 24m
0
0
0
OlD sKewL SoLDuRR`Corp · 23m
0
0
0

Kill matrix

Rows = killer, columns = victim. Click a cell for the weapon breakdown.

Killer \ Victim123456789101112131415161718192021
1. luo····················
2. unnamed····················
3. WheelmusPrimal····················
4. Commander Claw····················
5. krysis····················
6. SniperGuyy····················
7. knr!····················
8. ??? ?? ??????····················
9. Dead Zombie····················
10. RottedGun····················
11. Rule`····················
12. THE TriggaHappy····················
13. BulletHole····················
14. Svarr····················
15. Whiteknight····················
16. Doggy····················
17. kanore&!····················
18. (1)unnamed····················
19. keindbudd····················
20. S&M····················
21. OlD sKewL SoLDuRR`····················

Weapons used

Hover a weapon to light up its kills across the page.

No weapon kills recorded this round.

Kill map

Where each kill happened. Dots mark the killer, colored by team; a faint line points to the victim. Hover a dot for details.

dys_cybernetic overview

No positioned kills on this floor.