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dys_assemble
Scoreboard
Click a player to see their kills by weapon. Bars show what each stat is made of - hover a segment to light up that weapon or scoring type everywhere on the page. “Time in round” is each player’s first join – last leave: players listed together may have been in the round hours apart.
| Player | Team | Time in round | Points | Kills | Deaths |
|---|---|---|---|---|---|
| Punk6 players | 240 | 70 | 59 | ||
| Punk | – · 14m | 111 | 34 | 16 | |
| Punk | – · 14m | 61 | 19 | 13 | |
| Punk | – · 14m | 23 | 4 | 6 | |
| Punk | – · 14m | 15 | 0 | 6 | |
| Punk | – · 4m | 15 | 4 | 5 | |
| Punk | – · 14m | 15 | 9 | 13 | |
| Corp5 players | 171 | 56 | 74 | ||
| Corp | – · 14m | 66 | 12 | 16 | |
| Corp | – · 14m | 43 | 16 | 15 | |
| Corp | – · 14m | 28 | 8 | 14 | |
| Corp | – · 14m | 22 | 13 | 16 | |
| Corp | – · 11m | 12 | 7 | 13 |
Objectives captured
| Time | Player | Objective |
|---|---|---|
| 2m | alpha | Shutdown production line |
| 3m | alpha | Destroy the bulkhead |
| 15m | Snoopkirby | Destroy or transfer data |
Kill matrix
Rows = killer, columns = victim. Click a cell for the weapon breakdown.
| Killer \ Victim | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 1. alpha | · | · | · | · | · | · | · | · | · | · | |
| 2. Snoopkirby | · | · | · | · | · | · | · | · | · | · | |
| 3. Shroud Leopard | · | · | · | · | · | · | · | · | · | · | |
| 4. USA | · | · | · | · | · | · | · | · | · | · | |
| 5. Tope | · | · | · | · | · | · | · | · | · | · | |
| 6. Schattenläufer | · | · | · | · | · | · | · | · | · | · | |
| 7. (duck*)cartesianBear | · | · | · | · | · | · | · | · | · | · | |
| 8. Derpmind | · | · | · | · | · | · | · | · | · | · | |
| 9. ButtheadCDXX | · | · | · | · | · | · | · | · | · | · | |
| 10. @objcam | · | · | · | · | · | · | · | · | · | · | |
| 11. [bd]JohnnyPneumatic | · | · | · | · | · | · | · | · | · | · |
Weapons used
Hover a weapon to light up its kills across the page.
No weapon kills recorded this round.
Kill map
Where each kill happened. Dots mark the killer, colored by team; a faint line points to the victim. Hover a dot for details.

No positioned kills on this floor.